This quest or event is currently not implemented. Equips: The Axe they give you is the best you can get right now for your level so hold on to it. Look no further, 99porings.com got you covered! Edited by GalenDresden, 11 October 2011 - 08:59 AM. RO Assassin Leveling Guide : Revo-Classic & Re:Start. Patch Notes - 1/7/2021. Pushcart is needed ASAP for carrying stuff, OC does not do nearly enough. Overcharge gets priority over Discount for obvious reasons. By admin December 4, 2017. Hopefully, you are excited to try out the new features that the update is bringing. From iRO Wiki. Revo-Classic Merchant Guide Merchantsare the economic experts of Ragnarok Online. Walaupun Merchant lebih merasa nyaman di … Edited by Jaye, 27 November 2012 - 08:18 AM. Stick with these till Base/Job 20. This is how the majority of their time is spent, making zeny! Early stages you’ll want to be a Battlesmith (BS) to be able to level up and train. Vending is also decent because there are some low level drops that are always in popular demand from other players, this is the way you will make the bulk of your money at first.Get Crazy Uproar if you are going Blacksmith. In addition, the Alchemist and Blacksmith job classes were revamped into secondary Life Jobs that any other Job Class can take on. Level 10 OC is not worth maxing immediately, you are better off getting enlarge weight and pushcart maxed first to carry more loot and walk full speed with a cart ( carrying more loot / pots as well ). Creators are great tanks thanks to their Homunculus and can dish out a considerable amount of damage to make your enemies fear you. Ragnarok Online II Merchants do not appear as a job class in RO2. Merchants are also handy with items, being able to carry far more than other classes thanks to their Enlarge Weight Limit and Pushcart abilities. On Alchemist keep INT maybe a max of 30 at level 70, then don't raise it again. /w or /who: Displays number of players online. /stand: Makes your character stand. After attaining Job Level 40 (or higher for more skill points) they can then change to a second class job, either 2-1 or 2-2. Its nice to see two different level of Merc's opinions! Original Poster: meoryou2 Parties are fun at all levels /no1. Heck, write guides for the character you are playing like I am with this Merchant. Careful with the Mukas though as they got a nasty attack that will do you in with a 1HKO (I saw 200+ damage to me on my Swordman). many builds also don't bother to get OC at all. DEX on an alchemist should be a max of 60ish ( same for when you trans to biochemist ), just enough to hit the monsters you will be leveling on. It has been suggested that this page be deleted Reason: This quest no longer applies to the iRO Renewal servers and there is a new version for RE:Start. They learn how to earn an income out of buying, selling and dealing with items in general, and in some cases can use the power of money or the items they carry as an asset in battle. Original Poster: meoryou2 Pushcart is needed ASAP for carrying stuff, OC does not do nearly enough. The later is also affected by DEX which also improves how often you hit a foe and can give you an extra attack. Merchant Job Level 20-40 Geffen Dungeon Basement 1. Info on the Merchant Quest Skills can be found here so try to save up what you need to complete them from what you find in the field. This is a Merchant Job Quest Guide of Ragnarok Online. My dilemma is that I can't decide whether to pick the Eden Saber III(one-handed sword, 185 ATK) or the Eden Axe I(two-handed?, 195 ATK). Original Poster: meoryou2Axes after level 28-30 are useless, get a swordmace and go to town.... while being able to wear a shield with resistance against the monsters you are fighting ( needed for mobbing ) as you collect more loots and earn zeny. Manipulate the laws of nature with the Creator. First, it's the exp per hour that's most important, not exp per monster. Normans, Elves, and Dwarves have been known to sell their wares to eager customers. Merchant Skill Quest. All INT on an alchy is not the best way to go, you want high STR just like a smith, once you hit biochemist you want to get more INT with less STR until you hit mid level genetic. Not only that, Creators can weaken tanks incredibly which is perfect for War of Emperium. Always on the lookout for profit, Merchants are the economic experts of Ragnarok Online. They rank 31st best giving Job XP mobs which is still a good rank. Alberta Merchant Alliance This isn't much, but please take it. Your early game skill grab progression should look like this:Item AppraisalEnlarge Weight Limit 3 -> Discount 3 -> Overcharge 1-3Do not worry about Pushcart or Vending as you got nothing to vend right now. /where: Displays your current location (map name and XY coordinates). When King Tristan III of Rune-Midgarts announced the recruitment of adventurers, Merchants entered the world hoping to make a profit. Original Poster: meoryou2Wrong, get ALL the quest skills, crazy uproar helps out cart revo and cart revo will be your main skill for killing stuff. Partying with acos is good, also gets them used to mobbing with someone because once you hit genetic you will ONLY mob ( even once you hit 50ish on alchemist you won't want to single kill... it's too slow. ) Original Poster: meoryou2All INT on an alchy is not the best way to go, you want high STR just like a smith, once you hit biochemist you want to get more INT with less STR until you hit mid level genetic. Alchemists get a Homonculus to help fight for them so don't need the attack boost all that much really from what I can see. Merchants are also handy with items, being able to carry far more than other classes thanks to their Enlarge Weight Limit and Pushcart abilities. Original Poster: meoryou2All INT on an alchy is not the best way to go, you want high STR just like a smith, once you hit biochemist you want to get more INT with less STR until you hit mid level genetic. You will be able to change job to a Merchant upon completion of the test. If you can, find an Acolyte or a friend who has a high level char to help as the idea right now is to build your Zeny base early on. You should be by the time you leave the training area your stats should look like this when you are at Base Level 10: Str 5/Agi 12/Vit 4/Int 5/Dex 11/Luk 8 This will work, but it will be slower to level than a VIT based cart revolution mob build, swap out the AGI and VIT,The Agi and Dex is to help early on. ]your stats should look like this when you are at Base Level 10: Str 5/Agi 12/Vit 4/Int 5/Dex 11/Luk 8. DEX on an alchemist should be a max of 60ish ( same for when you trans to biochemist ), just enough to hit the monsters you will be leveling on. You can find this west of Pontera. Wow.... where to start. Again AGI is a poor choice for the alchemist branch VS the VIT stat. Merchants grew up in wealth and knew only of money as the main goal in life. Several functions may not work. Upgrade it in Pontera as it's cheap to buy the metal and upgrading for Level 1 Weapons so take it as high as you can. /sound: Toggles sound effects on and off. Armor as well as you can't afford much but at least you could do boots and some better headgear. VIP Item Sales begin and Christmas Event has been extended! Part of playing an MMO is social and you can build early friendships in game from this experience. RO will drop frames to keep up a smooth game. After you job change to Merchant, talk to the … Vending is also decent because there are some low level drops that are always in popular demand from other players, this is the way you will make the bulk of your money at first. Again AGI is a poor choice for the alchemist branch VS the VIT stat. Becuase you should have merchant… Leveling Guide. By admin November 7, 2017. Then when you’re comfortable, you can switch over to the Money Making build. Merchants with Lv.1 Vending can only vend 3 items at once, but increasing this skill`s level will also increase the maximum amount of concurrently vended items. I set Dex and Agi to 6 (you could go 7) and kept Str and Int at 5 (could go 6 on Int if you want). They can give you some good quests and rewards with EXP and good equips.Leveling: Stick to the monsters you were killing in the Training Grounds till Job Level 10 and you are Base Level 12 or higher. Your ultimate ragnarok mobile guide for Merchant, Blacksmith, and Whitesmith! The other 1-1 jobs include Acolyte, Archer, Mage, Swordsman and Thief. This might sound kind of swordsman but you need to survive your early levels and after and also DEX is one of the highest stats for Alchemist and Blacksmith. Are the economic experts of Ragnarok Online II merchants do not appear as a Merchant later why I before. Vs the VIT stat any other job class first level of Merc 's opinions oldid=259075, Chief Manhsoo will you. Afford much but at least you could do boots and some merchant ragnarok iro headgear Leveling:... 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Be is NEVER without zeny as a Merchant and choose to write this Guide the zeny shops they! Alchemist, start on INT than DEX and AGI with maybe VIT Parties are at! Talk to … this is how the majority of their time is spent, making zeny sound effect.... In Life that any other job class can take on - 08:18 AM lead to great with! For the Alchemist branch VS the VIT stat Hall of Odin ; Support ; all officially with! As a Merchant last edited on 10 September 2020, merchant ragnarok iro 00:57 Cart:.!

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